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JOANNE LEONG
3D ARTIST
ARCADE LEGEND:
HYPER PITCH
Modeled and textured Hyper Pitch and set up the cabinet prefab in Unity with custom colliders for Arcade Legend in VR.
We were restricted to the use of a base color and an emissive mask in the Alpha channel so we handpainted the details without the use of a normal map.
Software used:
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